21 lines
601 B
C++
Executable file
21 lines
601 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "Animation/AnimInstance.h"
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#include "TentacleAnimInstanceProxy.h"
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#include "TentacleAnimInstance.generated.h"
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UCLASS(Blueprintable, NonTransient)
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class UTentacleAnimInstance : public UAnimInstance {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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FTentacleAnimInstanceProxy AnimInstanceProxy;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool UseActorRotationDuringExtension;
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public:
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UTentacleAnimInstance();
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};
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