DRG-Femboy-Voice/Source/FSD/Public/SplineSegmentCarveOperationData.h
2025-04-15 12:39:31 -07:00

31 lines
964 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CarveSplineSegment.h"
#include "ECarveFilterType.h"
#include "EPreciousMaterialOptions.h"
#include "SplineSegmentCarveOperationData.generated.h"
class UTerrainMaterial;
USTRUCT(BlueprintType)
struct FSplineSegmentCarveOperationData {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 OperationNumber;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCarveSplineSegment> Segments;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTerrainMaterial* Material;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ECarveFilterType CarveFilter;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EPreciousMaterialOptions Precious;
FSD_API FSplineSegmentCarveOperationData();
};