DRG-Femboy-Voice/Source/FSD/Public/SplineSegment.h
2025-04-15 12:39:31 -07:00

24 lines
663 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "SplineSegment.generated.h"
USTRUCT(BlueprintType)
struct FSplineSegment {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector StartLocation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector StartTangent;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector EndLocation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector EndTangent;
FSD_API FSplineSegment();
};