DRG-Femboy-Voice/Source/FSD/Public/SpawnActorGenerationItem.h
2025-04-15 12:39:31 -07:00

24 lines
594 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GenerationItem.h"
#include "Templates/SubclassOf.h"
#include "SpawnActorGenerationItem.generated.h"
class AActor;
class UBoxComponent;
UCLASS(Blueprintable)
class ASpawnActorGenerationItem : public AGenerationItem {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<AActor> ActorToSpawn;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UBoxComponent* Box;
public:
ASpawnActorGenerationItem();
};