17 lines
389 B
C++
Executable file
17 lines
389 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "GameFramework/Actor.h"
|
|
#include "ShowroomItem.generated.h"
|
|
|
|
class AShowroomStage;
|
|
|
|
UCLASS(Abstract, Blueprintable)
|
|
class AShowroomItem : public AActor {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TSoftClassPtr<AShowroomStage> ShowroomStage;
|
|
|
|
AShowroomItem();
|
|
};
|
|
|