27 lines
704 B
C++
Executable file
27 lines
704 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "UObject/Object.h"
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#include "SchematicItem.generated.h"
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class UTexture;
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UCLASS(Abstract, Blueprintable, EditInlineNew)
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class USchematicItem : public UObject {
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GENERATED_BODY()
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public:
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USchematicItem();
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UFUNCTION(BlueprintCallable, BlueprintPure)
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FText GetTitle() const;
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UFUNCTION(BlueprintCallable, BlueprintPure)
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FColor GetIconTint() const;
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UFUNCTION(BlueprintCallable, BlueprintPure, meta=(WorldContext="WorldContextObject"))
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UTexture* GetIcon(UObject* WorldContextObject) const;
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UFUNCTION(BlueprintCallable, BlueprintPure)
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FText GetDescription() const;
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};
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