DRG-Femboy-Voice/Source/FSD/Public/SchematicItem.h
2025-04-15 12:39:31 -07:00

27 lines
704 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/Object.h"
#include "SchematicItem.generated.h"
class UTexture;
UCLASS(Abstract, Blueprintable, EditInlineNew)
class USchematicItem : public UObject {
GENERATED_BODY()
public:
USchematicItem();
UFUNCTION(BlueprintCallable, BlueprintPure)
FText GetTitle() const;
UFUNCTION(BlueprintCallable, BlueprintPure)
FColor GetIconTint() const;
UFUNCTION(BlueprintCallable, BlueprintPure, meta=(WorldContext="WorldContextObject"))
UTexture* GetIcon(UObject* WorldContextObject) const;
UFUNCTION(BlueprintCallable, BlueprintPure)
FText GetDescription() const;
};