24 lines
631 B
C++
Executable file
24 lines
631 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "SchematicBankItem.generated.h"
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class USchematic;
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class USchematicPricingTier;
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class USchematicRarity;
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USTRUCT(BlueprintType)
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struct FSchematicBankItem {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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USchematicPricingTier* PricingTier;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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USchematicRarity* Rarity;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<USchematic*> Schematics;
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FSD_API FSchematicBankItem();
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};
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