DRG-Femboy-Voice/Source/FSD/Public/SawFakeMoveState.h
2025-04-15 12:39:31 -07:00

15 lines
366 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "FakeMoveState.h"
#include "SawFakeMoveState.generated.h"
USTRUCT(BlueprintType)
struct FSawFakeMoveState : public FFakeMoveState {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float GravityTimer;
FSD_API FSawFakeMoveState();
};