DRG-Femboy-Voice/Source/FSD/Public/SalutePerkComponent.h
2025-04-15 12:39:31 -07:00

24 lines
611 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "FloatPerkComponent.h"
#include "SalutePerkComponent.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class USalutePerkComponent : public UFloatPerkComponent {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float CoolDown;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float FleeRadius;
public:
USalutePerkComponent();
protected:
UFUNCTION(BlueprintCallable)
void OnSalute();
};