DRG-Femboy-Voice/Source/FSD/Public/ReplaceSkeletonMeshUpgradeElement.h
2025-04-15 12:39:31 -07:00

27 lines
786 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ItemUpgradeElement.h"
#include "Templates/SubclassOf.h"
#include "ReplaceSkeletonMeshUpgradeElement.generated.h"
class UAnimInstance;
class USkeletalMesh;
UCLASS(Blueprintable, EditInlineNew)
class UReplaceSkeletonMeshUpgradeElement : public UItemUpgradeElement {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
USkeletalMesh* TargetMesh;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
USkeletalMesh* ReplaceWithMesh;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UAnimInstance> ReplaceWithAnimInstance;
public:
UReplaceSkeletonMeshUpgradeElement();
};