DRG-Femboy-Voice/Source/FSD/Public/PlayerProximityDelegateDelegate.h
2025-04-15 12:39:31 -07:00

8 lines
260 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "PlayerProximityDelegateDelegate.generated.h"
class APlayerCharacter;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_TwoParams(FPlayerProximityDelegate, APlayerCharacter*, Player, bool, enteredTrigger);