DRG-Femboy-Voice/Source/FSD/Public/PlasmaCarbineDamageCondition.h
2025-04-15 12:39:31 -07:00

21 lines
585 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DamageCondition.h"
#include "EPlasmaCarbineConditions.h"
#include "PlasmaCarbineDamageCondition.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UPlasmaCarbineDamageCondition : public UDamageCondition {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EPlasmaCarbineConditions WeaponCondition;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Condition;
public:
UPlasmaCarbineDamageCondition();
};