34 lines
989 B
C++
Executable file
34 lines
989 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "PickaxeSet.generated.h"
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class UPickaxePart;
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USTRUCT(BlueprintType)
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struct FPickaxeSet {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* BladeFront;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* OptionalBladeBack;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* Pommel;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* Handle;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* Shaft;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* Head;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UPickaxePart* Material;
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FSD_API FPickaxeSet();
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};
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