DRG-Femboy-Voice/Source/FSD/Public/PerkEquipEntry.h
2025-04-15 12:39:31 -07:00

18 lines
444 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "PerkEquipEntry.generated.h"
USTRUCT(BlueprintType)
struct FPerkEquipEntry {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGuid characterID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FGuid> PerkIDs;
FSD_API FPerkEquipEntry();
};