DRG-Femboy-Voice/Source/FSD/Public/PerkClaimsSave.h
2025-04-15 12:39:31 -07:00

20 lines
472 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "PerkClaimEntry.h"
#include "PerkClaimsSave.generated.h"
USTRUCT(BlueprintType)
struct FSD_API FPerkClaimsSave {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FPerkClaimEntry> PerkEntries;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool HasResetPerks2;
public:
FPerkClaimsSave();
};