8 lines
289 B
C++
Executable file
8 lines
289 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "OnPlayLevelSequenceInCharacterWorldSigDelegate.generated.h"
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class ULevelSequence;
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UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPlayLevelSequenceInCharacterWorldSig, ULevelSequence*, CharacterLevelSequence);
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