DRG-Femboy-Voice/Source/FSD/Public/NiagaraSpawnerAndCacheGenerator.h
2025-04-15 12:39:31 -07:00

21 lines
593 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "NiagaraSpawnerAndCacheGenerator.generated.h"
class UFXSystemAsset;
class UFXSystemComponent;
UCLASS(Blueprintable)
class ANiagaraSpawnerAndCacheGenerator : public AActor {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UFXSystemAsset*> ToGenerate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
TArray<UFXSystemComponent*> Generating;
ANiagaraSpawnerAndCacheGenerator();
};