DRG-Femboy-Voice/Source/FSD/Public/MoustacheVanityItem.h
2025-04-15 12:39:31 -07:00

26 lines
698 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "VanityItem.h"
#include "MoustacheVanityItem.generated.h"
class USkeletalMesh;
class UVanityAnimInstance;
UCLASS(Blueprintable, EditInlineNew)
class UMoustacheVanityItem : public UVanityItem {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<USkeletalMesh> Mesh;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UVanityAnimInstance> AnimInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool RequiresSlimArmor;
public:
UMoustacheVanityItem();
};