DRG-Femboy-Voice/Source/FSD/Public/MissionStatCounter.h
2025-04-15 12:39:31 -07:00

21 lines
558 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "MissionStatCounter.generated.h"
USTRUCT(BlueprintType)
struct FMissionStatCounter {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGuid PlayerClassID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGuid MissionStatID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Value;
FSD_API FMissionStatCounter();
};