DRG-Femboy-Voice/Source/FSD/Public/MissionHazardSetting.h
2025-04-15 12:39:31 -07:00

17 lines
416 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "MissionHazardSetting.generated.h"
USTRUCT(BlueprintType)
struct FMissionHazardSetting {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Name;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float HazardBonus;
FSD_API FMissionHazardSetting();
};