DRG-Femboy-Voice/Source/FSD/Public/LockCounter.h
2025-04-15 12:39:31 -07:00

19 lines
448 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "LockCounter.generated.h"
class AActor;
USTRUCT(BlueprintType)
struct FLockCounter {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
int32 LockCount;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<AActor> LockedActor;
FSD_API FLockCounter();
};