DRG-Femboy-Voice/Source/FSD/Public/LevelGenerationCarverComponent2.h
2025-04-15 12:39:31 -07:00

37 lines
1.2 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Components/PrimitiveComponent.h"
#include "BakeSettings.h"
#include "Templates/SubclassOf.h"
#include "LevelGenerationCarverComponent2.generated.h"
class ACSGBuilder;
class UCSGPreviewComponent;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class ULevelGenerationCarverComponent2 : public UPrimitiveComponent {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<ACSGBuilder> Carver;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool CarvingDisabled;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 PreviewSeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBakeSettings CarverSettings;
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool SelfActivate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
UCSGPreviewComponent* PreviewComponent;
public:
ULevelGenerationCarverComponent2();
};