DRG-Femboy-Voice/Source/FSD/Public/KeyBindingSettings.h
2025-04-15 12:39:31 -07:00

21 lines
561 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "CustomKeySetting.h"
#include "KeyBindingSettings.generated.h"
UCLASS(Blueprintable)
class UKeyBindingSettings : public UDataAsset {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCustomKeySetting> KeyboardMouseButtons;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCustomKeySetting> ControllerButtons;
public:
UKeyBindingSettings();
};