DRG-Femboy-Voice/Source/FSD/Public/GeneratedDebrisItem.h
2025-04-15 12:39:31 -07:00

20 lines
459 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GeneratedDebrisItem.generated.h"
class UDebrisBase;
class UObject;
USTRUCT(BlueprintType)
struct FGeneratedDebrisItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UDebrisBase* Debris;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UObject* Influencer;
FSD_API FGeneratedDebrisItem();
};