DRG-Femboy-Voice/Source/FSD/Public/GemProximityTracker.h
2025-04-15 12:39:31 -07:00

21 lines
639 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "TrackPositionList.h"
#include "GemProximityTracker.generated.h"
class UGemTracker;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UGemProximityTracker : public UActorComponent {
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Export, Transient, meta=(AllowPrivateAccess=true))
TArray<TWeakObjectPtr<UGemTracker>> Trackers;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FTrackPositionList> TrackerLists;
UGemProximityTracker();
};