DRG-Femboy-Voice/Source/FSD/Public/GameAnimationsSettings.h
2025-04-15 12:39:31 -07:00

21 lines
640 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Engine/DeveloperSettings.h"
#include "GameAnimationsSettings.generated.h"
UCLASS(Blueprintable, Config=Engine, DefaultConfig, Config=Game)
class UGameAnimationsSettings : public UDeveloperSettings {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftObjectPath FootstepTestingSound;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftObjectPath FootstepTestingParticles;
public:
UGameAnimationsSettings();
};