DRG-Femboy-Voice/Source/FSD/Public/FloodFillPillar.h
2025-04-15 12:39:31 -07:00

33 lines
926 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "RandLinePoint.h"
#include "RandRange.h"
#include "RoomFeature.h"
#include "FloodFillPillar.generated.h"
class UFloodFillSettings;
UCLASS(Blueprintable, EditInlineNew)
class UFloodFillPillar : public URoomFeature {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFloodFillSettings* NoiseOverride;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FRandLinePoint> Points;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange RangeScale;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange NoiseRangeScale;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange EndcapScale;
public:
UFloodFillPillar();
};