32 lines
929 B
C++
Executable file
32 lines
929 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "RoomFeature.h"
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#include "RoomLinePoint.h"
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#include "FloodFillLine.generated.h"
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class UFloodFillSettings;
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UCLASS(Blueprintable, EditInlineNew)
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class UFloodFillLine : public URoomFeature {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFloodFillSettings* WallNoiseOverride;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFloodFillSettings* CeilingNoiseOverride;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFloodFillSettings* FloorNoiseOverride;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool UseDetailNoise;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FRoomLinePoint> Points;
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public:
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UFloodFillLine();
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};
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