DRG-Femboy-Voice/Source/FSD/Public/FlameWallSegment.h
2025-04-15 12:39:31 -07:00

19 lines
426 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "FlameWallSegment.generated.h"
class USphereComponent;
UCLASS(Abstract, Blueprintable)
class AFlameWallSegment : public AActor {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
USphereComponent* CollisionComponent;
public:
AFlameWallSegment();
};