DRG-Femboy-Voice/Source/FSD/Public/FirstPersonNiagaraComponent.h
2025-04-15 12:39:31 -07:00

21 lines
807 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "Engine/EngineTypes.h"
#include "NiagaraComponent.h"
#include "FirstPersonNiagaraComponent.generated.h"
class UNiagaraSystem;
class USceneComponent;
UCLASS(Blueprintable, EditInlineNew, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UFirstPersonNiagaraComponent : public UNiagaraComponent {
GENERATED_BODY()
public:
UFirstPersonNiagaraComponent();
UFUNCTION(BlueprintCallable)
static UNiagaraComponent* SpawnFirstPersonEmitterAttached(UNiagaraSystem* inNiagaraSystem, USceneComponent* AttachToComponent, FName AttachPointName, FVector Location, FRotator Rotation, FVector Scale, TEnumAsByte<EAttachLocation::Type> LocationType, bool inAutoDestroy);
};