DRG-Femboy-Voice/Source/FSD/Public/FindPointKeepingDistanceProbe.h
2025-04-15 12:39:31 -07:00

24 lines
706 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "FindPointKeepingDistanceProbe.generated.h"
UCLASS(Blueprintable)
class AFindPointKeepingDistanceProbe : public AActor {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MinDistance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MaxDistance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
AActor* Target;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float IdealTargetDist;
AFindPointKeepingDistanceProbe();
};