DRG-Femboy-Voice/Source/FSD/Public/FacilityTetherDispenserAnimInstnace.h
2025-04-15 12:39:31 -07:00

30 lines
1,010 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EHackingPodState.h"
#include "ItemDispenserAnimInstance.h"
#include "FacilityTetherDispenserAnimInstnace.generated.h"
UCLASS(Blueprintable, NonTransient)
class UFacilityTetherDispenserAnimInstnace : public UItemDispenserAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
EHackingPodState PodState;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool ShouldShowDispenser;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool ShouldCloseFromDispenser;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool ShouldShowButton;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool ShouldHideButton;
public:
UFacilityTetherDispenserAnimInstnace();
};