DRG-Femboy-Voice/Source/FSD/Public/FSDXboxUtils.h
2025-04-15 12:39:31 -07:00

26 lines
837 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "FSDXboxUtils.generated.h"
class UObject;
UCLASS(Blueprintable)
class UFSDXboxUtils : public UBlueprintFunctionLibrary {
GENERATED_BODY()
public:
UFSDXboxUtils();
UFUNCTION(BlueprintCallable, meta=(WorldContext="WorldContextObject"))
static void ShowStoreUIForStoreItem(UObject* WorldContextObject, const FString& storeItemName);
UFUNCTION(BlueprintCallable, meta=(WorldContext="WorldContextObject"))
static void ShowStoreUI(UObject* WorldContextObject);
UFUNCTION(BlueprintCallable, BlueprintPure)
static bool ShowCheatTerminal();
UFUNCTION(BlueprintCallable, BlueprintPure, meta=(WorldContext="WorldContextObject"))
static bool IsDCLCheckComplete(UObject* WorldContextObject);
};