DRG-Femboy-Voice/Source/FSD/Public/FSDPlayerStart.h
2025-04-15 12:39:31 -07:00

21 lines
540 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "FSDPlayerStart.generated.h"
class AFSDPlayerController;
class UPlayerCharacterID;
UCLASS(Blueprintable)
class AFSDPlayerStart : public AActor {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPlayerCharacterID* PrefferedClassID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
AFSDPlayerController* usedBy;
AFSDPlayerStart();
};