12 lines
344 B
C++
Executable file
12 lines
344 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BehaviorTree/BehaviorTreeComponent.h"
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#include "FSDBehaviorTreeComponent.generated.h"
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UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
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class UFSDBehaviorTreeComponent : public UBehaviorTreeComponent {
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GENERATED_BODY()
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public:
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UFSDBehaviorTreeComponent();
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};
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