DRG-Femboy-Voice/Source/FSD/Public/EnemyWaveController.h
2025-04-15 12:39:31 -07:00

32 lines
851 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "EnemyWaveController.generated.h"
UCLASS(Blueprintable)
class UEnemyWaveController : public UObject {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsComplete;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool IsSuitableForSolo;
public:
UEnemyWaveController();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void StartWave();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void ResumeWave();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void PauseWave();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnWaveCompleted();
};