DRG-Femboy-Voice/Source/FSD/Public/DoubleDrillAnimInstance.h
2025-04-15 12:39:31 -07:00

28 lines
800 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimInstance.h"
#include "DoubleDrillAnimInstance.generated.h"
class ADoubleDrillItem;
UCLASS(Blueprintable, NonTransient)
class UDoubleDrillAnimInstance : public UAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float DrillSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsMining;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsGunslinging;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
ADoubleDrillItem* Item;
public:
UDoubleDrillAnimInstance();
};