29 lines
858 B
C++
Executable file
29 lines
858 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "DiscordServerInviteGuildData.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FDiscordServerInviteGuildData {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString banner;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString Icon;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString splash;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString ID;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString Name;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString Description;
|
|
|
|
FSD_API FDiscordServerInviteGuildData();
|
|
};
|
|
|