DRG-Femboy-Voice/Source/FSD/Public/DebrisVeinComponent.h
2025-04-15 12:39:31 -07:00

25 lines
769 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DebrisActorComponent.h"
#include "EDebrisCarvedType.h"
#include "DebrisVeinComponent.generated.h"
class UTerrainMaterial;
class UVeinResourceCreator;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UDebrisVeinComponent : public UDebrisActorComponent {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTerrainMaterial* Material;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EDebrisCarvedType CarverType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UVeinResourceCreator* VeinCreator;
UDebrisVeinComponent();
};