19 lines
498 B
C++
Executable file
19 lines
498 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "AttackBaseComponent.h"
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#include "DamageAttackComponent.generated.h"
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class UDamageComponent;
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UCLASS(Abstract, Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
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class UDamageAttackComponent : public UAttackBaseComponent {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UDamageComponent* Damage;
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public:
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UDamageAttackComponent();
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};
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