DRG-Femboy-Voice/Source/FSD/Public/CrossbowStuckProjectileEffectBanshee.h
2025-04-15 12:39:31 -07:00

20 lines
622 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CrossbowStuckProjectileEffect.h"
#include "CrossbowStuckProjectileEffectBanshee.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UCrossbowStuckProjectileEffectBanshee : public UCrossbowStuckProjectileEffect {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float SearchSphereSize;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float SearchTime;
public:
UCrossbowStuckProjectileEffectBanshee();
};