25 lines
749 B
C++
Executable file
25 lines
749 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "CompositeArmorItem.generated.h"
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class UPrimitiveComponent;
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USTRUCT(BlueprintType)
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struct FCompositeArmorItem {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
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UPrimitiveComponent* Component;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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float Health;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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bool OverrideAffectedByArmorBreak;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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bool MyAffectedByAmorBreak;
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FSD_API FCompositeArmorItem();
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};
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