55 lines
2.1 KiB
C++
Executable file
55 lines
2.1 KiB
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "AmountChangedSignatureDelegate.h"
|
|
#include "ItemAggregator.h"
|
|
#include "ReloadCompleteSignatureDelegate.h"
|
|
#include "ReloadStartedSignatureDelegate.h"
|
|
#include "ReloadTimeLeftSignatureDelegate.h"
|
|
#include "ClipBasedItemAggregator.generated.h"
|
|
|
|
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
|
|
class UClipBasedItemAggregator : public UItemAggregator {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FAmountChangedSignature OnClipAmountChanged;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FAmountChangedSignature OnTotalAmountChanged;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FAmountChangedSignature OnClipAndTotalChanged;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FReloadTimeLeftSignature OnReloadTimeChanged;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FReloadCompleteSignature OnReloadComplete;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FReloadStartedSignature OnReloadStarted;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FAmountChangedSignature OnMaxAmmoCapacityChanged;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool ShowTotalAmount;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool ShowClipAndTotalAsOne;
|
|
|
|
UClipBasedItemAggregator();
|
|
UFUNCTION(BlueprintCallable)
|
|
void ReloadStarted();
|
|
|
|
UFUNCTION(BlueprintCallable)
|
|
void ReloadComplete();
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintPure)
|
|
int32 GetTotalAmount() const;
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintPure)
|
|
int32 GetClipAmount() const;
|
|
|
|
};
|
|
|