9 lines
279 B
C++
Executable file
9 lines
279 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "CallDonkeyDelegate.generated.h"
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class APlayerCharacter;
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UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FCallDonkey, FVector, Position, APlayerCharacter*, requester);
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