DRG-Femboy-Voice/Source/FSD/Public/BeltDrivenAnimInstance.h
2025-04-15 12:39:31 -07:00

30 lines
948 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "AmmoDrivenWeaponAnimInstance.h"
#include "BeltDrivenAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UBeltDrivenAnimInstance : public UAmmoDrivenWeaponAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float BarrelSpinRate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float CurrentBarrelSpinRate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
FVector ExternalForce;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ExternalForceScale;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName ExternalForceBoneName;
public:
UBeltDrivenAnimInstance();
};