DRG-Femboy-Voice/Source/FSD/Public/BTDecorator_IsUnderCeiling.h
2025-04-15 12:39:31 -07:00

28 lines
878 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BehaviorTree/BTDecorator.h"
#include "BehaviorTree/BehaviorTreeTypes.h"
#include "BTDecorator_IsUnderCeiling.generated.h"
UCLASS(Blueprintable)
class UBTDecorator_IsUnderCeiling : public UBTDecorator {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName ProjectileAttackName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName SocketName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Acceptance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool DrawDebug;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBlackboardKeySelector TargetKey;
UBTDecorator_IsUnderCeiling();
};