DRG-Femboy-Voice/Source/FSD/Public/BTDecorator_CheckPlayerCount.h
2025-04-15 12:39:31 -07:00

20 lines
522 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BehaviorTree/BTDecorator.h"
#include "BTDecorator_CheckPlayerCount.generated.h"
UCLASS(Blueprintable)
class UBTDecorator_CheckPlayerCount : public UBTDecorator {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 playerCount;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool AllowLessThanCount;
public:
UBTDecorator_CheckPlayerCount();
};