23 lines
657 B
C++
Executable file
23 lines
657 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Animation/AnimNotifies/AnimNotify.h"
|
|
#include "AnimNotify_Shout.generated.h"
|
|
|
|
class UDialogDataAsset;
|
|
|
|
UCLASS(Blueprintable, CollapseCategories, MinimalAPI)
|
|
class UAnimNotify_Shout : public UAnimNotify {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
UDialogDataAsset* Shout;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool ShoutNetworked;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float LocalShoutVolumeMultiplier;
|
|
|
|
UAnimNotify_Shout();
|
|
};
|
|
|