27 lines
820 B
C++
Executable file
27 lines
820 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Animation/AnimNotifies/AnimNotify.h"
|
|
#include "Templates/SubclassOf.h"
|
|
#include "AnimNotify_CameraShake.generated.h"
|
|
|
|
class UCameraShakeBase;
|
|
|
|
UCLASS(Blueprintable, CollapseCategories, MinimalAPI)
|
|
class UAnimNotify_CameraShake : public UAnimNotify {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float InnerRadius;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float OuterRadius;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool ControllerOnly;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TSubclassOf<UCameraShakeBase> CameraShake;
|
|
|
|
UAnimNotify_CameraShake();
|
|
};
|
|
|