DRG-Femboy-Voice/Source/FSD/Public/AnimNotify_CameraShake.h
2025-04-15 12:39:31 -07:00

27 lines
820 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "Templates/SubclassOf.h"
#include "AnimNotify_CameraShake.generated.h"
class UCameraShakeBase;
UCLASS(Blueprintable, CollapseCategories, MinimalAPI)
class UAnimNotify_CameraShake : public UAnimNotify {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float InnerRadius;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float OuterRadius;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool ControllerOnly;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UCameraShakeBase> CameraShake;
UAnimNotify_CameraShake();
};