DRG-Femboy-Voice/Source/FSD/Public/AnimNode_Tentacle.h
2025-04-15 12:39:31 -07:00

16 lines
429 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BoneControllers/AnimNode_SkeletalControlBase.h"
#include "BoneContainer.h"
#include "AnimNode_Tentacle.generated.h"
USTRUCT(BlueprintType)
struct FSD_API FAnimNode_Tentacle : public FAnimNode_SkeletalControlBase {
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FBoneReference> BonesToModify;
FAnimNode_Tentacle();
};